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Dreamfall Chapters: The Longest Journey : ウィキペディア英語版
Dreamfall Chapters: The Longest Journey

''Dreamfall Chapters: The Longest Journey'' ((ノルウェー語:Drømmefall Kapitler: Den lengste reisen)) is an ongoing episodic 3D adventure game with emphasis on character interaction, exploration of the game world, and puzzle solving. It is a sequel to the adventure games ''The Longest Journey'' and ''Dreamfall: The Longest Journey''. The first out of five planned episodes was released on 21 October 2014.
''The Longest Journey'' series is set in two parallel universes: Stark, a cyberpunk future Earth, and Arcadia, its magical fantasy counterpart. ''Chapters'' takes place in 2220 CE and continues the story of ''Dreamfall'', whose protagonist Zoë Castillo had uncovered a criminal conspiracy that aimed to enslave both Stark and Arcadia by stealing their residents' dreams. Although Zoë managed to disrupt the conspirators' plans, she was betrayed and left for dead in the end of ''Dreamfall'', and has to find her purpose in life again in ''Chapters''. The writers described the narrative theme of the game as "chapters of life".
''Dreamfall Chapters'' is being developed by Red Thread Games, an independent studio founded by Ragnar Tørnquist, who wrote and directed the previous two games, under the license from Funcom, the owners of ''The Longest Journey'' IP. Its development was crowd-funded by a Kickstarter campaign that raised over $1.5 million, with additional funding provided by the Norwegian Film Institute.
==Gameplay==
''Dreamfall Chapters'' was originally developed on the Unity 4 game engine, but was retroactively upgraded to Unity 5 before the release of Book Four.〔 It features large 3D environments, as opposed to 2D backgrounds in ''The Longest Journey (TLJ)'' and smaller 3D locations in ''Dreamfall''. While not a completely open world, the game contains several free-roaming exploration levels, such as Europolis and Marcuria,〔 and rewards players for exploring the levels and finding secrets.〔 The locations themselves change slightly depending on the in-game season as the story progresses.〔
The player steers playable characters from over-the-shoulder third-person view, using the WASD keys and mouselook. Interactive characters and objects are highlighted on the screen, allowing the player to interact with them using the mouse and context menus.〔 While the game supports game controllers, it is being optimized for the PC. The gameplay focus is on the exploration of the environments and the story〔 and on solving puzzles.〔 Dialogue with NPCs and dialogue puzzles comprise about half of the gameplay time.〔 The on-screen interface is hidden by default to improve the immersion.〔 There is no combat or stealth gameplay in ''Dreamfall Chapters''.〔
Although the game features a linear plot with a set outcome,〔 the players have to make many choices throughout the game that have far-reaching impact on the later story events (but not the ending). An optional, online-only "social" feature allows players to discover (either before, or after making the choice) which options other players (and their Facebook friends in particular〔) picked in these situations.〔 These statistics are stored in a shared global database for all platforms.〔 The game additionally displays a special "The balance has shifted" icon to warn players before plot-relevant choices, even when playing offline.〔 An in-game journal, akin to April Ryan's diary in ''TLJ'', keeps track of the recent plot developments.〔
''Chapters'' includes a recap of the previous games to ease the new players into the story. Although it will conclude the story arc that the developers refer to as "the Dreamer Cycle",〔〔 it will not be the last installment of ''The Longest Journey'' series.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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